Drag the cat and release to see it fly up to the shelves! | |||||

This game is intended to provide a little bit of fun with a loose mathematical connection. There is of course mathematics involved in knowing the angle and stretch required to get the cat to the correct shelf. There is also mathematics involved in following the instructions about the number sequences.
The sequences appear here for those who have a Transum Subscription. |
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Comment recorded on the 11 January 'Starter of the Day' page by S Johnson, The King John School: "We recently had an afternoon on accelerated learning.This linked really well and prompted a discussion about learning styles and short term memory." Comment recorded on the 1 May 'Starter of the Day' page by Phil Anthony, Head of Maths, Stourport High School: "What a brilliant website. We have just started to use the 'starter-of-the-day' in our yr9 lessons to try them out before we change from a high school to a secondary school in September. This is one of the best resources on-line we have found. The kids and staff love it. Well done an thank you very much for making my maths lessons more interesting and fun." |
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## If you liked this you may also like:## Curriculum ReferenceSee the National Curriculum page for links to related online activities and resources. |